With the wave of a palm, you unleash a true scorching horde, rending open the walls between the worlds to let spill-forth your terrible, earth-darkening legions. Forty-some beasts answer your call, each of them a man-sized but utterly alien creature sculpted from living blaze,…
"The Big Sisters are post-pubescent Little Sisters that have become unstable in Rapture's environment. Eight years after the events of BioShock, they are charged with maintaining the ecological balance in Rapture. Their extreme level of powers, far beyond normal Plasmid users, can be attributed to their bodies adapting the ADAM created in their bodies as children while they were still developing. Thus they have a much greater natural affinity for the powers that ADAM creates."
Str 10, Dex 18, Con 10, Int 14, Wis 13, Cha 22 Base Atk + 5; CMB+ 5; CMD20 Feats Craft Wand, Inscribe Magical Tattoo, Reach SpellAPG, Skill Focus (Use Magic Device), Spell Focus (evocation), Varisian TattooISWG Traits charming, reactionary, varisian tattoo Skills Acrobatics + 4 (+ 9 to jump, + 9 to make high or long jumps), Appraise + 6, Bluff + 15 (+ 16 vs. characters who could be attracted to you), Craft (carpentry) + 6, Craft (tattoo) + 10, Diplomacy + 10 (+ 8 vs. Creatures that threaten, accuse, or challenge you and haven’t apologized, + 11 vs. characters who could be attracted to you), Disable Device + 7, Disguise + 9, Fly + 8, Intimidate + 14, Knowledge (arcana) + 10, Knowledge (planes) + 6, Perception + 13, Profession (courtesean) + 8, Sense Motive + 3 (+ 1 vs. Creatures that threaten, accuse, or challenge you and haven’t apologized), Spellcraft + 12, Stealth + 10, Use Magic Device + 24; Racial Modifiers + 2 Perception Languages Abyssal, Common, Draconic, Elven SQ bloodline tattoos, bloodlines (abyssal), create spell tattoo, elf blood, familiar tattoo, pride Combat Gear hand of glory, potion of cure light wounds (x2), potion of cure moderate wounds, scroll of burning hands (CL 7th), scroll of comprehend languages, scroll of detect secret doors (CL 7th), scroll of disguise self, scroll of keen edge, scroll of mad monkeys, scroll of revelation, scroll of suggestion, scroll of summon nature’s ally iii, scroll of telekinesis, scroll of tongues, wand of color spray (4 charges), wand of cure light wounds (50 charges), wand of cure moderate wounds (50 charges), wand of enervation (12 charges), wand of lesser restoration (50 charges), wand of mage armor (CL 2nd, 25 charges), wand of magic missile (CL 5th, 50 charges), wand of murderous command (43 charges), wand of obscuring mist (10 charges), wand of shield (10 charges), wand of shocking grasp (CL 3rd, 24 charges), wand of true strike (10 charges), wand of true strike (5 charges), alchemist’s fire, drow poison (10); Other Gear + 1 scarf, bladed, claws, claws, crossbow bolts (50), masterwork dagger, masterwork light crossbow,boots of striding and springing, boots of the winterlands, circlet of persuasion, cloak of elvenkind, handy haversack, headband of alluring charisma + 4, ring of jumping, ring of protection + 1, sihedron medallion, snakeskin tunic, artisan’s tools, artisan’s tools, bedroll, campsite kit, cold weather outfit, ink, black, inkpen, mirror, noble’s outfit, parchment (10), party bag of holding ii, sinew from a giant, spell component pouch, tent, small, thieves’ tools, masterwork, tindertwig (10), trail rations (5), warrant sash (+ 2 circumstance bonus to diplomacy checks in magnimar), waterskin, light horse, bit and bridle, riding saddle, saddlebags, 95 pp, 6 gp, 3 sp, 9 cp
Abyssal Summoned creatures gain DR 5/good. Bloodline Arcana: Abyssal (Ex) Summoned creatures gain DR 5/good (doesn’t stack with other DR). Bloodline Tattoos (Ex) Bloodline spells are cast at + 1 caster level. Boots of striding and springing (Tattoo) These boots increase the wearer’s base land speed by 10 feet. In addition, these boots allow the wearer to make great leaps. She can jump with a +5 competence bonus on Acrobatics checks. Boots of the winterlands Travel across snow at full speed, across ice without slipping Charming + 1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you. Circlet of persuasion (Tattoo) + 3 competence bonus to CHA-based checks (skills already included). Cold weather outfit + 5 Fort save vs. cold weather. Create Spell Tattoo (1/day) (Su) As a standard action, create a spell tattoo on yourself or a willing recipient. Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you. Demon Resistances (Ex) You gain electricity resistance 10 and + 4 to saves vs. poison. Elf Blood Half-elves count as both elves and humans for any effect related to race. Elven Immunities – Sleep You are immune to magic sleep effects. Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar. Energy Resistance, Electricity (10) You have the specified Energy Resistance against Electricity attacks. Enhanced Varisian Tattoo (Cause Fear, 1/day) (Sp) At 9th level, the tattooed sorcerer can pick any one spell she knows for which she has a Varisian Tattoo feat. This spell must be one that lacks focus components and costly material components. She can now use that spell as a spell-like ability once Familiar Bonus: + 4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm’s reach. Familiar Tattoo (Su) A tattooed sorcerer gains a familiar as an arcane bond, as a wizard equal to her sorcerer level. Her sorcerer levels stack with any wizard or witch levels she possesses when determining the powers of her familiar—this ability does not allow her to ha Inscribe Magical Tattoo You can craft magical tattoos. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Potion of cure light wounds (x2) Add this item to create a potion of a chosen spell. Potion of cure moderate wounds Add this item to create a potion of a chosen spell. Pride – 2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize Reach Spell You can cast a spell with a range of touch, close, or medium as one range category higher. Ring of jumping This ring continually allows the wearer to leap about, providing a + 5 competence bonus on all his Acrobatics checks made to make high or long jumps. Share Spells with Familiar Can cast spells with a target of “You” on the familiar with a range of touch. Snakeskin tunic + 2 save vs. poison Speak with Animals (Ex) Your familiar can communicate with animals similar to itself. Speak With Familiar (Ex) You can communicate verbally with your familiar. Spell Focus (Evocation) Spells from one school of magic have + 1 to their save DC. Varisian Tattoo + 1 trait bonus on saving throws against charm and compulsion effects. Varisian Tattoo (Evocation) Spells from chosen school gain + 1 caster level.